

A Godot multiplayer party shooter where players build terrible arenas and are forced to play in them. Features building blocks, guns, melee weapons, traps, fast-paced action and high-skill movement mechanics. This is my first Steam release project, with a stronger emphasis on decoupled systems and project organization. Currently working on weapon spawners and gunplay with hopes on playtesting everything soon with my friends
A multiplayer retro shooter made with Godot, inspired by games like Counter Strike 1.6 and Quake. This was my first full-scale game and it taught me the basics of networking, feature implementation and project organization. The game was left unfinished due to not being a marketable concept, but rather a learning project. I've loved making new features and playtesting them with my friends. Note: The GIF is a slightly outdated gameplay clip.
A reusable and expandable card game system in Unity, integrated to the game Obenseuer as part of an 8 week internship. The game includes two games; Shittypants (China Hand/Paskahousu) and Crosseven (Sevens/Ristiseiska), both playable for in-game money as part of the upcoming gambling update. Features dynamic card animations with DOTween, custom NPC interaction and dialogue
Implementing a Code-Based Matchmaking Lobby with Godot and Flask - A lightweight and reusable Godot/Flask matchmaking system for peer-to-peer multiplayer games, allowing players to host and join sessions using simple join codes instead of manually entering IP addresses. Integrated with automated port forwarding (UPnP) and a test scene. Completed with grade the highest grade (5/5). https://www.theseus.fi/handle/10024/906732
A VR sampling equipment identification game for an innovative and hands-on learning experience for Biomedical students. Worked as the main game designer and Unity developer together with an awesome team of nice people. Completed in two months as a Capstone project and delivered the game to the client.
Recently I've been working on multiple web projects, mostly using Next.js and Supabase with Tailwind CSS. This portfolio page is also one of them. The others are two micro SaaS projects called EcoBit and Arvokas, which i've been developing for experience. I have also been learning intensively about user authentication, DevOps and infrastructure.
qkas
21 Dec, 2025 @ 12:46pm
Feel free to reach out to me for work! I'm actively looking to join interesting projects!
qkas
21 Dec, 2025 @ 12:51pm
Also, check out my GitHub page at https://github.com/qkas.